About

I'm a level designer with 8 years of experience building grounded spaces, engaging combat encounters, and multiplayer arenas.

As a development support tester at Naughty Dog for the past 5 years, I've supported layout and technical designers with implementation, testing, and iteration on combat encounters for The Last of Us Part II Remastered.

I'm drawn to designing authentic spaces that feel lived-in and offer players multiple paths to completion.

Contact

+1 650-450-2166

scottamattes@gmail.com